Midnight Marauders
Online 15.235.23.26:24357 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 20:01 UTC13d ago |
1 | – | running | 0 |
14 OCT 2026Wed 14 Oct, 16:58 UTC15d ago |
1 | – | 1.1 days | 0 |
4 OCT 2026Sun 4 Oct, 19:18 UTC24d ago |
1 | held half | 9.9 days | 0 |
1 OCT 2026Thu 1 Oct, 04:21 UTC28d ago |
1 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Midnight Marauders?
You will find no gather rate in the name of Midnight Marauders. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Midnight Marauders?
Generated by the game, the procedural map of Midnight Marauders has size 3,500 and seed 1464986420. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Midnight Marauders appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Midnight Marauders: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Midnight Marauders?
These are the tags Midnight Marauders publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Midnight Marauders?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd had fallen below half when it didn't hold.
How often is Midnight Marauders wiped, and on what schedule?
No next wipe can be predicted for Midnight Marauders: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 21 hours is when its current world was made.
Player counts
Where does Midnight Marauders sit in the rankings?
On player hours over seven days, Midnight Marauders takes #10,178, within the top 46% of ranked servers.
Is Midnight Marauders quiet or crowded?
The live count for Midnight Marauders stands at 0 players, out of 75 slots. The seven-day average is 0 players; the peak reached 1.
Server facts
What Rust version is Midnight Marauders on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Midnight Marauders. The protocol must match before you can join, and Steam takes care of updating it.
Is Midnight Marauders reachable, and does it stay up?
You will find Midnight Marauders online as of now. About 24 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 1 October 2026 it was first seen by Rust Server Index.
What is performance like on Midnight Marauders?
Server fps held at 191 on average across the last 48 hours, never dropping below 143. Buildings, deployables and everything else in the world came to as many as 70,998 entities. Up to 4,115 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Midnight Marauders in?
No region is published by Midnight Marauders. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.235.23.26:24357.
Connecting
What steps lead onto Midnight Marauders?
Enter client.connect 15.235.23.26:24357 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.