Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers50,964 players104 fresh wipes

Call no.15269 On the shelf · online

world1

Online 15.235.180.140:26015 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipeWiped9 OCT2026 · 20d 15h ago
20d ago · monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 10:26 UTC20d ago
7 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

56/ 300
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
53/ 200
NA1X
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average
107/ 125
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
39/ 200
EA
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average
31/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on world1?

You will find no gather rate in the name of world1. The default group limit of 8 players applies. Filed under roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on world1?

world1 runs a procedural map of size 4,096 with seed 3486489, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does world1 appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is world1: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for world1?

Filed under these tags, as published by world1 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^r (Roleplay): Roleplay is the category here; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on world1?

At their busiest, its recent wipes drew 7 players on average. The latest wipe peaked 0 hours in.

When does world1 wipe?

One wipe a month is all world1 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 15 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Population

What position does world1 hold among Rust servers?

On player hours over seven days, world1 takes #15,269, within the top 69% of ranked servers.

How many players are on world1 at the moment?

The live count for world1 stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is world1 running?

Rust network protocol 2634 and build 166494, on Windows, is what world1 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is world1, and is it online now?

The server is live at this moment: world1. About 27 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 6 October 2026.

Is the performance on world1 good?

The last 48 hours give an average of 117 server fps and a floor of 35. Buildings, deployables and everything else in the world came to as many as 96,717 entities. Up to 2,831 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is world1 in?

No region is published by world1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.235.180.140:26015.

Connecting

What steps lead onto world1?

Enter client.connect 15.235.180.140:26015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://taolesi.online.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.