TT Vil
Online 15.235.173.80:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 12:12 UTC11d ago |
1 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 05:12 UTC11d ago |
1 | – | 0.3 days | 0 |
17 OCT 2026Sat 17 Oct, 16:20 UTC11d ago |
1 | – | 0.5 days | 1 |
17 OCT 2026Sat 17 Oct, 06:43 UTC12d ago |
1 | – | 0.4 days | 0 |
9 OCT 2026Fri 9 Oct, 13:44 UTC20d ago |
1 | halved by day 1 | 7.7 days | 0 |
22 SEP 2026Tue 22 Sep, 15:36 UTC36d ago |
1 | halved by day 1 | 16.9 days | 0 |
17 SEP 2026Thu 17 Sep, 17:34 UTC41d ago |
0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On TT Vil, which rules and settings apply?
No gather rate appears in the name TT Vil. A maximum of 16 players per group applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on TT Vil?
Size 4,500, seed 1816171915: the game generates the procedural map on TT Vil. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is TT Vil filed under?
The Rust Server Index lists that include TT Vil are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to TT Vil, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: TT Vil gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at TT Vil?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is TT Vil wiped, and on what schedule?
No next wipe can be predicted for TT Vil: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 1 hours is when its current world was made.
Population
How is TT Vil ranked compared with the rest?
The seven-day player-hours ranking places TT Vil at #7,243, among the top 33% of ranked servers.
What does the player count on TT Vil look like?
The live count for TT Vil stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.
Server facts
What version does TT Vil use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on TT Vil. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of TT Vil?
You will find TT Vil online as of now. Its reported uptime gives the last restart as roughly 37 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on TT Vil good?
Server fps held at 60 on average across the last 48 hours, never dropping below 60. The entity count reached 109,727, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,902 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of TT Vil?
TT Vil gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.235.173.80:28080.
Joining the server
What steps lead onto TT Vil?
If you would rather use the console, press F1 in Rust and enter client.connect 15.235.173.80:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp50
ts16
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
