Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers42,162 players90 fresh wipes

Call no.5093 On the shelf · online

HOODARUST

Online 15.204.68.243:28015 checked 9m ago

Subjects 1. biweekly wipes 2. vanilla3. modded4. oxide
Players now
1/ 90
1% full
7-day average
0
peak 3
Rank
#5,093
top 23%
Last wipeWiped15 OCT2026 · 13d 8h ago
13d ago · biweekly schedule
Next wipe
15h
Thu 29 Oct, 23:57 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap
13.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. in 15hThu 29 Oct, 23:57 UTC
  2. in 7d 10hThu 5 Nov, 19:00 UTCFW
  3. in 14d 15hThu 12 Nov, 23:57 UTC
  4. in 28d 15hThu 26 Nov, 23:57 UTC
  5. in 35d 10hThu 3 Dec, 19:00 UTCFW
  6. in 42d 15hThu 10 Dec, 23:57 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:57 UTC13d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 23:18 UTC26d ago
1 halved by day 5 13 days 0
19 SEP 2026Sat 19 Sep, 00:44 UTC40d ago
4 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
26/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average
4/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
4/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
4/ 200
3/ 50
0/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does HOODARUST run?

The name of HOODARUST does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on HOODARUST?

Generated by the game, the procedural map of HOODARUST has size 4,500 and seed 100000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry HOODARUST?

The Rust Server Index lists that include HOODARUST are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on HOODARUST?

The server's own tags are listed here, and the game's server browser reads them: HOODARUST gives gmrust (Game mode): Rust survival, as standard; mp90 (Max players): The queue ceiling sits at 90; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on HOODARUST?

Its recent wipes averaged 2 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3.5 the crowd had fallen below half when it didn't hold.

When does HOODARUST wipe?

Its schedule is unconfirmed: too few of HOODARUST's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 23:57 UTC the next wipe is due. Its present world dates from 13 days 8 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

How is HOODARUST ranked compared with the rest?

On player hours over seven days, HOODARUST takes #5,093, within the top 23% of ranked servers.

How many players are on HOODARUST at the moment?

HOODARUST is currently showing 1 players on 90 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 00:00 UTC, averaging 3 players.

Server facts

Which Rust build is HOODARUST running?

Rust network protocol 2635 and build 168909, on Linux, is what HOODARUST runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is HOODARUST, and is it online now?

Right now HOODARUST is up and running. About 6 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on HOODARUST?

Averaged over the last 48 hours, server fps was 101, with a low of 70. The entity count reached 125,726, covering buildings, deployables and all else in the world. Memory use reached as much as 4,945 MB. What players feel as lag is low fps together with a rising entity count.

Which region is HOODARUST in?

There is no region on record for HOODARUST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.204.68.243:28015.

Connecting

What steps lead onto HOODARUST?

If you would rather use the console, press F1 in Rust and enter client.connect 15.204.68.243:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp90,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp90
Max players The queue ceiling sits at 90.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.