ChudL™
Offline 15.204.68.243:27849 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
6 OCT 2026Tue 6 Oct, 08:06 UTC23d ago |
0 | – | running | 0 |
19 SEP 2026Sat 19 Sep, 23:03 UTC40d ago |
2 | halved by day 3 | 16.4 days | 0 |
19 SEP 2026Sat 19 Sep, 10:45 UTC40d ago |
2 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on ChudL™?
You will find no gather rate in the name of ChudL™. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.
What is the map on ChudL™?
Generated by the game, the procedural map of ChudL™ has size 2,500 and seed 2147483647. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is ChudL™ filed under?
Filed under these Rust Server Index lists is ChudL™: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for ChudL™?
Filed under these tags, as published by ChudL™ and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at ChudL™?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
When does ChudL™ wipe?
No next wipe can be predicted for ChudL™: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 18 hours.
Population
How is ChudL™ ranked compared with the rest?
Filed under rankings: #15,226 for ChudL™ on seven-day player hours, top 70% overall.
How many players are on ChudL™ at the moment?
At present ChudL™ is offline; its last sighting was 12 days 20 hours ago.
Operator and status
What Rust version is ChudL™ on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on ChudL™. To join you need the same protocol; Steam handles the update.
Is ChudL™ reachable, and does it stay up?
As of now ChudL™ is offline, with its last appearance 12 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.
Where in the world is ChudL™ hosted?
There is no region on record for ChudL™; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.204.68.243:27849.
Connecting
What steps lead onto ChudL™?
If you would rather use the console, press F1 in Rust and enter client.connect 15.204.68.243:27849. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.