Rust Server IndexCard catalogue of Rust servers

Holdings11,741 servers62,626 players195 fresh wipes

Call no.15349 Off the shelf · offline

A Shockbyte Rust Server

Offline 15.204.68.240:23551 checked 8d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,349
top 70%
Last wipeWiped10 OCT2026 · 19d 6h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.6 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Sat 10 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 04:55 UTC19d ago
0 – running 0
20 SEP 2026Sun 20 Sep, 14:49 UTC38d ago
1 halved by day 5 19.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 2,500, seed 5438653: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 6 hours.

Player counts

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #15,349 for A Shockbyte Rust Server on seven-day player hours, top 70% overall.

How many players are on A Shockbyte Rust Server at the moment?

At present A Shockbyte Rust Server is offline; its last sighting was 8 days 22 hours ago.

Server details

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

As of now A Shockbyte Rust Server is offline, with its last appearance 8 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 15.204.68.240:23551.

Joining the server

What steps lead onto A Shockbyte Rust Server?

Two ways in. Type client.connect 15.204.68.240:23551 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.