A Shockbyte Rust Server
Online 15.204.68.217:28900 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Shockbyte Rust Server, which rules and settings apply?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,500 and seed 1862422565. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 12 days 17 hours.
Player counts
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #9,833, within the top 44% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
The live count for A Shockbyte Rust Server stands at 0 players, out of 3 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 16:00 UTC drew the highest average: 1 players.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
You will find A Shockbyte Rust Server online as of now. About 46 hours ago, by its own uptime figure, is when it last restarted. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. It was first recorded by Rust Server Index on 16 October 2026.
What is performance like on A Shockbyte Rust Server?
Averaged over the last 48 hours, server fps was 227, with a low of 191. Buildings, deployables and everything else in the world came to as many as 69,519 entities. Memory use reached as much as 4,070 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.204.68.217:28900.
Connecting
How can you connect to A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 15.204.68.217:28900. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.