A Shockbyte Rust Server
Online 15.204.152.8:25601 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 05:25 UTC5d ago |
3 | – | running | 0 |
17 OCT 2026Sat 17 Oct, 05:35 UTC12d ago |
2 | halved by day 2 | 7 days | 0 |
11 OCT 2026Sun 11 Oct, 20:17 UTC17d ago |
2 | halved by day 2 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 25112511, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.
How often is A Shockbyte Rust Server wiped, and on what schedule?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 4 hours.
Players and ranking
Where does A Shockbyte Rust Server sit in the rankings?
On player hours over seven days, A Shockbyte Rust Server takes #7,116, within the top 32% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
The live count for A Shockbyte Rust Server stands at 0 players, out of 4 slots. Filed under seven-day figures: an average of 0 players and a peak of 3.
Operator and status
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of A Shockbyte Rust Server?
The server is live at this moment: A Shockbyte Rust Server. Its reported uptime gives the last restart as roughly 3 hours ago. It was up 134 of 168 hours across the last 7 full days, or 80% of the time. The earliest sighting at Rust Server Index is 11 October 2026.
What is performance like on A Shockbyte Rust Server?
Server fps held at 170 on average across the last 48 hours, never dropping below 127. Buildings, deployables and everything else in the world came to as many as 52,557 entities. The peak memory figure stood at 4,446 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of A Shockbyte Rust Server?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.204.152.8:25601.
How to join
What is the way onto A Shockbyte Rust Server?
Enter client.connect 15.204.152.8:25601 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.