Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,650 players69 fresh wipes

Call no.6063 On the shelf · online

A Shockbyte Rust Server

Online 15.204.152.32:28810 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
0
peak 4
Rank
#6,063
top 27%
Last wipeWiped23 OCT2026 · 4d 7h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 22:51 UTC4d ago
4 – running 0
17 OCT 2026Sat 17 Oct, 22:56 UTC10d ago
5 halved by day 1 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
84/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
82/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
31/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
13/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 2,000, seed 111: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on A Shockbyte Rust Server when wipe day comes?

The average peak across its recent wipes is 4 players. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 7 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #6,063 for A Shockbyte Rust Server on seven-day player hours, top 27% overall.

What does the player count on A Shockbyte Rust Server look like?

The live count for A Shockbyte Rust Server stands at 0 players, out of 15 slots. The seven-day average is 0 players; the peak reached 4.

Server facts

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

You will find A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart at about 19 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 17 October 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Server fps held at 236 on average across the last 48 hours, never dropping below 221. Buildings, deployables and everything else in the world came to as many as 16,526 entities. Memory use reached as much as 4,359 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is A Shockbyte Rust Server hosted?

There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.204.152.32:28810.

How to join

What is the way onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 15.204.152.32:28810. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.