[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Online 15.204.13.5:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 06:58 UTC15d ago |
0 | – | running | 0 |
11 OCT 2026Sun 11 Oct, 03:42 UTC18d ago |
4 | halved by day 2 | 3.1 days | 3 |
10 OCT 2026Sat 10 Oct, 06:04 UTC19d ago |
4 | – | 0.9 days | 0 |
9 OCT 2026Fri 9 Oct, 01:46 UTC20d ago |
4 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly sets gather at 2x, as its name shows. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs a procedural map of size 4,500 with seed 227080, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags listed for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The server's own tags are listed here, and the game's server browser reads them: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.
When does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipe?
There is no next wipe to predict for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 15 days 2 hours.
Player counts
What position does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly hold among Rust servers?
Filed under rankings: #15,335 for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly on seven-day player hours, top 69% overall.
How many players are on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at the moment?
Filed under live counts: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, 0 players on 100 slots at present. 0 players is the average over the past seven days.
Operator and status
What version does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Right now [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is up and running. The uptime it reports puts the last restart at about 5 hours ago. Uptime for the last 7 full days came to 87%, 146 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.
What is performance like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Server fps held at 145 on average across the last 48 hours, never dropping below 95. The entity count reached 670,308, covering buildings, deployables and all else in the world. Memory use reached as much as 8,672 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly hosted?
The name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.204.13.5:28015.
How to join
How can you connect to [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Two ways in. Type client.connect 15.204.13.5:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.