Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers51,773 players133 fresh wipes

Call no.2X15335 On the shelf · online

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly

Online 15.204.13.5:28015 checked 9m ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped14 OCT2026 · 15d 2h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040012:0021:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 06:58 UTC15d ago
0 – running 0
11 OCT 2026Sun 11 Oct, 03:42 UTC18d ago
4 halved by day 2 3.1 days 3
10 OCT 2026Sat 10 Oct, 06:04 UTC19d ago
4 – 0.9 days 0
9 OCT 2026Fri 9 Oct, 01:46 UTC20d ago
4 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
107/ 150
NA2X
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average
68/ 200
NA2X
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
30/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
4/ 150
NA2X
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
2/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 46 on average
77/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run?

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly sets gather at 2x, as its name shows. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

[US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs a procedural map of size 4,500 with seed 227080, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags listed for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

The server's own tags are listed here, and the game's server browser reads them: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

When does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipe?

There is no next wipe to predict for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 15 days 2 hours.

Player counts

What position does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly hold among Rust servers?

Filed under rankings: #15,335 for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly on seven-day player hours, top 69% overall.

How many players are on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at the moment?

Filed under live counts: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, 0 players on 100 slots at present. 0 players is the average over the past seven days.

Operator and status

What version does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Right now [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is up and running. The uptime it reports puts the last restart at about 5 hours ago. Uptime for the last 7 full days came to 87%, 146 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.

What is performance like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Server fps held at 145 on average across the last 48 hours, never dropping below 95. The entity count reached 670,308, covering buildings, deployables and all else in the world. Memory use reached as much as 8,672 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly hosted?

The name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.204.13.5:28015.

How to join

How can you connect to [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?

Two ways in. Type client.connect 15.204.13.5:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.