Rust Server IndexCard catalogue of Rust servers

Holdings11,789 servers78,653 players243 fresh wipes

Call no.NA2448 Off the shelf · offline

private test (do not join)

Offline NA 15.204.105.172:28015 checked 4d ago

Subjects 1. weekly wipes 2. vanilla3. oxide
Players now
0/ 1
0% full
7-day average
4
peak 12
Rank
#2,448
top 11% · #393 in NA
Last wipeWiped22 OCT2026 · 7d 4h ago
7d ago · weekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
13players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 13d 19hThu 12 Nov, 18:13 UTC
  3. in 20d 19hThu 19 Nov, 18:13 UTC
  4. in 27d 19hThu 26 Nov, 18:13 UTC
  5. in 34d 20hThu 3 Dec, 19:00 UTCFW
  6. in 41d 19hThu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 18:13 UTC7d ago
12 – running 1
15 OCT 2026Thu 15 Oct, 18:05 UTC14d ago
14 halved by day 6 7 days 2
8 OCT 2026Thu 8 Oct, 18:04 UTC21d ago
13 halved by day 2 7 days 2
1 OCT 2026Thu 1 Oct, 17:56 UTC FW28d ago
9 halved by day 3 7 days 1
24 SEP 2026Thu 24 Sep, 18:04 UTC35d ago
14 halved by day 3 7 days 2
17 SEP 2026Thu 17 Sep, 18:05 UTC42d ago
17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusty Moose |US Main|NA · groups of 12+ · weekly · 243 on average
746/ 775
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 230 on average
778/ 800
NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 209 on average
142/ 250
NA
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 162 on average
107/ 200
NA
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
13/ 100
NA
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 143 on average
393/ 450
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does private test (do not join) run?

You will find no gather rate in the name of private test (do not join). The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Filed under plugins: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on private test (do not join)?

Generated by the game, the procedural map of private test (do not join) has size 3,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is private test (do not join) filed under?

Filed under these Rust Server Index lists is private test (do not join): Tutorial servers, Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Who operates private test (do not join)?

A thecouch.lol hostname is published by private test (do not join), and by 1 other server we track; the same operator most likely runs them.

How should you read the tags listed for private test (do not join)?

These are the tags private test (do not join) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the region shown in the server browser; sc1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on private test (do not join) when wipe day comes?

The average peak across its recent wipes is 13 players. The latest wipe peaked 7 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

How often is private test (do not join) wiped, and on what schedule?

every Thursday at 18:13 UTC is how private test (do not join) wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 4 hours is when its current world was made. A weekly wipe schedule is published in its tags.

Players and ranking

How is private test (do not join) ranked compared with the rest?

The seven-day player-hours ranking places private test (do not join) at #2,448 and #393 in North America, among the top 11% of ranked servers.

Is private test (do not join) quiet or crowded?

The last check found private test (do not join) offline, last seen 4 days 3 hours ago. The seven-day average is 4 players; the peak reached 12.

Operator and status

What Rust version is private test (do not join) on?

Rust network protocol 2635 and build 168909, on Linux, is what private test (do not join) runs. To join you need the same protocol; Steam handles the update.

Is private test (do not join) reachable, and does it stay up?

The server is down at this moment; the last sighting of private test (do not join) was 4 days 3 hours ago. Uptime for the last 7 full days came to 49%, 82 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is private test (do not join) in?

Filed under North America by its own listing, private test (do not join) carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.204.105.172:28015.

Connecting

How can you connect to private test (do not join)?

Enter client.connect 15.204.105.172:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://thecouch.lol is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly One wipe each week.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is the region shown in the server browser.

Other

sc1
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.