Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
Online NA 15.204.10.92:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:29 UTC, in 5h. Every Thursday at 18:29 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 60%else halves by day 5.5
Coming wipes
- in 5hThu 29 Oct, 18:29 UTC
- in 7d 6hThu 5 Nov, 19:00 UTCFW
- in 14d 5hThu 12 Nov, 18:29 UTC
- in 21d 5hThu 19 Nov, 18:29 UTC
- in 28d 5hThu 26 Nov, 18:29 UTC
- in 35d 6hThu 3 Dec, 19:00 UTCFW
- in 42d 5hThu 10 Dec, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:29 UTC6d ago |
2 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 18:27 UTC13d ago |
2 | held half | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 18:27 UTC20d ago |
2 | halved by day 5 | 7 days | 0 |
1 OCT 2026Thu 1 Oct, 18:30 UTC FW27d ago |
2 | held half | 7 days | 0 |
24 SEP 2026Thu 24 Sep, 18:32 UTC34d ago |
2 | held half | 7 days | 0 |
17 SEP 2026Thu 17 Sep, 18:30 UTC41d ago |
1 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, which rules and settings apply?
No gather rate appears in the name Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Size 4,500, seed 2021802775: the game generates the procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
These lists on Rust Server Index take Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
These are the tags Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Its recent wipes averaged 2 players at peak. 8 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 60% of its recent wipes. In the other cases, numbers dropped below half by day 5.5.
How often is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wiped, and on what schedule?
every Thursday at 18:29 UTC is how Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipes. On Thursday 29 October at 18:29 UTC the next wipe is due. Its present world dates from 6 days 18 hours. Filed in its tags: a weekly wipe schedule.
Players and ranking
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit in the rankings?
Filed under rankings: #5,127 for Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on seven-day player hours, #878 in North America, top 23% overall.
How many players are on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins at the moment?
Filed under live counts: Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
Server facts
What Rust version is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on?
Rust network protocol 2635 and build 168909, on Linux, is what Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it online now?
You will find Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins online as of now. Its reported uptime gives the last restart as roughly 6 days 16 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins good?
The last 48 hours give an average of 35 server fps and a floor of 22. Buildings, deployables and everything else in the world came to as many as 121,702 entities. Up to 5,320 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The NA tag places Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.204.10.92:28015.
How to join
What is the way onto Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
If you would rather use the console, press F1 in Rust and enter client.connect 15.204.10.92:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.