Dogmeat
Offline 149.202.81.2:28023 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 09:02 UTC15d ago |
2 | – | running | 1 |
12 OCT 2026Mon 12 Oct, 10:08 UTC16d ago |
1 | – | 1 days | 0 |
8 OCT 2026Thu 8 Oct, 11:45 UTC20d ago |
1 | halved by day 1 | 3.9 days | 1 |
4 OCT 2026Sun 4 Oct, 14:07 UTC24d ago |
1 | held half | 3.9 days | 0 |
4 OCT 2026Sun 4 Oct, 06:09 UTC24d ago |
1 | – | 0.3 days | 0 |
19 SEP 2026Sat 19 Sep, 13:56 UTC39d ago |
1 | halved by day 1 | 14.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Dogmeat, which rules and settings apply?
The name of Dogmeat does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Dogmeat?
Size 4,500, seed 1337: the game generates the procedural map on Dogmeat. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Dogmeat filed under?
These lists on Rust Server Index take Dogmeat: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Dogmeat?
These are the tags Dogmeat publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Dogmeat?
The average peak across its recent wipes is 1 players. The latest wipe peaked 33 hours in. The crowd held above half the peak until the next wipe in 33% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
When does Dogmeat wipe?
No next wipe can be predicted for Dogmeat: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 11 hours.
Population
Where does Dogmeat sit in the rankings?
The seven-day player-hours ranking places Dogmeat at #15,452, among the top 69% of ranked servers.
Is Dogmeat quiet or crowded?
Filed under offline: Dogmeat, last seen 7 days 2 hours ago. Filed under seven-day average: 0 players.
Operator and status
Which Rust build is Dogmeat running?
Rust network protocol 2634 and build 167781, on Linux, is what Dogmeat runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Dogmeat?
As of now Dogmeat is offline, with its last appearance 7 days 2 hours ago. Of the last 7 full days, 18 of 168 hours were up, 11% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Dogmeat?
There is no region on record for Dogmeat; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 149.202.81.2:28023.
Joining the server
What steps lead onto Dogmeat?
Enter client.connect 149.202.81.2:28023 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/sARGvnJeVa is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
