CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits
Offline EU 149.202.64.73:28021 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 16:06 UTC, in 4d 19h. Its weekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 4d 19hSun 1 Nov, 16:06 UTC
- in 8d 22hThu 5 Nov, 19:00 UTCFW
- in 11d 19hSun 8 Nov, 16:06 UTC
- in 18d 19hSun 15 Nov, 16:06 UTC
- in 25d 19hSun 22 Nov, 16:06 UTC
- in 32d 19hSun 29 Nov, 16:06 UTC
- in 36d 22hThu 3 Dec, 19:00 UTCFW
- in 39d 19hSun 6 Dec, 16:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 16:06 UTC2d ago |
0 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 16:05 UTC9d ago |
0 | – | 7 days | 0 |
11 OCT 2026Sun 11 Oct, 21:00 UTC15d ago |
0 | – | 6.8 days | 0 |
2 OCT 2026Fri 2 Oct, 12:17 UTC25d ago |
0 | – | 9.4 days | 0 |
27 SEP 2026Sun 27 Sep, 16:05 UTC30d ago |
1 | halved by day 2 | 4.8 days | 1 |
20 SEP 2026Sun 20 Sep, 16:05 UTC37d ago |
0 | – | 7 days | 0 |
13 SEP 2026Sun 13 Sep, 16:09 UTC44d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits, which rules and settings apply?
Filed under gather rates: 2x, as the name of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits states. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
Generated by the game, the procedural map of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits has size 3,500 and seed 1519642957. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What is meant by the tags on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
These are the tags CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits when wipe day comes?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.
When does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits wipe?
The prediction follows its tag, because too few of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits's wipes are on record to confirm the schedule. On Sunday 1 November at 16:06 UTC the next wipe is due. Its present world dates from 2 days 4 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits ranked compared with the rest?
Filed under rankings: #15,400 for CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits on seven-day player hours, #2,590 in Europe, top 69% overall.
What does the player count on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits look like?
Filed under offline: CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits, last seen 31 hours ago. Filed under seven-day average: 0 players.
Server facts
What version does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits use?
Rust network protocol 2635 and build 168909, on Linux, is what CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits runs. To join you need the same protocol; Steam handles the update.
How reliable is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits, and is it online now?
As of now CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is offline, with its last appearance 31 hours ago. About 21 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 94%, 158 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits good?
Server fps held at 143 on average across the last 48 hours, never dropping below 133. The entity count reached 67,643, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,127 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 149.202.64.73:28021.
How to join
What steps lead onto CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
If you would rather use the console, press F1 in Rust and enter client.connect 149.202.64.73:28021. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.