Rust Server IndexCard catalogue of Rust servers

Holdings11,832 servers64,904 players132 fresh wipes

Call no.15925 Off the shelf · offline

Carbon Server

Offline 149.13.194.3:28015 checked 29d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#15,925
top 67%
Last wipeWiped27 SEP2026 · 29d 22h ago
29d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 22:41 UTC29d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 164 on average
91/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
104/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
32/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
90/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
29/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Carbon Server, which rules and settings apply?

The name of Carbon Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Carbon Server?

Generated by the game, the map is procedural on Carbon Server.

Tags and filters

Which lists and filters on Rust Server Index is Carbon Server filed under?

These lists on Rust Server Index take Carbon Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Carbon Server, and what do they stand for?

Filed under these tags, as published by Carbon Server and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Carbon Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Carbon Server follow?

Its rhythm is not yet clear, since the record holds too few of Carbon Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 22 hours.

Players and ranking

What position does Carbon Server hold among Rust servers?

On player hours over seven days, Carbon Server takes #15,925, within the top 67% of ranked servers.

What does the player count on Carbon Server look like?

Filed under offline: Carbon Server, last seen 29 days 21 hours ago.

Operator and status

What version does Carbon Server use?

Rust network protocol 2633 and build 165217, on Windows, is what Carbon Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Carbon Server, and is it online now?

The server is down at this moment; the last sighting of Carbon Server was 29 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

What is the location of Carbon Server?

No region is published by Carbon Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 149.13.194.3:28015.

How to join

What steps lead onto Carbon Server?

Enter client.connect 149.13.194.3:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.