Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers66,598 players126 fresh wipes

Call no.NA2X2622 On the shelf · online

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28065 checked 10m ago

Subjects 1. 2x 2. monthly wipes 3. modded4. carbon5. pve
Players now
1/ 100
1% full
7-day average
1
peak 7
Rank
#2,622
top 12% · #426 in NA
Last wipeWiped1 OCT2026 · 26d 23h ago
26d ago · monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 20hThu 5 Nov, 19:00 UTCFW
  2. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:56 UTC FW26d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 05:25 UTC27d ago
1 – 0.7 days 0
30 SEP 2026Wed 30 Sep, 19:05 UTC28d ago
1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
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7/ 65
NA2X
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average
6/ 25
NA2X
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 4 on average
4/ 50
NA2X
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average
3/ 100
NA2X
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average
1/ 100
NA2X
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run?

By its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gathers at 2x. A maximum of 16 players per group applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs on a procedural map. The game generates it, and its size is 3,500. The name of the map is Custom Map.

Lists and filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What is meant by the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The server's own tags are listed here, and the game's server browser reads them: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 6 hours into the latest wipe, the crowd reached its peak.

How often is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wiped, and on what schedule?

One wipe a month is all Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 23 hours. Filed in its tags: a monthly wipe schedule.

Player counts

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x ranked compared with the rest?

Filed under rankings: #2,622 for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on seven-day player hours, #426 in North America, top 12% overall.

What does the player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look like?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is currently showing 1 players on 100 slots. Averaged across seven days: 1 players, peaking at 7. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 6 players.

Server facts

What version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x use?

Rust network protocol 2635 and build 168909, on Linux, is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reachable, and does it stay up?

The server is live at this moment: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. About 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Is the performance on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x good?

Averaged over the last 48 hours, server fps was 213, with a low of 134. The entity count reached 152,262, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,776 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

The NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 148.72.141.118:28065.

How to join

What is the way onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

If you would rather use the console, press F1 in Rust and enter client.connect 148.72.141.118:28065. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/ypuyhg6vGE is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts16
Group limit 16 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.