Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28045 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
- usual gap
- 0.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 8d 21hThu 5 Nov, 19:00 UTCFW
- in 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 22:43 UTC FW25d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 05:13 UTC26d ago |
2 | – | 0.7 days | 0 |
30 SEP 2026Wed 30 Sep, 19:04 UTC27d ago |
2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, which rules and settings apply?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sets gather at 2x, as its name shows. A maximum of 16 players per group applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
A procedural map of size 2,500 is generated by the game on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Filed under map name: Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Filed under these Rust Server Index lists is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which tags are attached to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and what do they stand for?
Filed under these tags, as published by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The average peak across its recent wipes is 2 players. 5 hours into the latest wipe, the crowd reached its peak.
How often is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wiped, and on what schedule?
The only wipe on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 25 days 23 hours. Its tags state a wipe schedule of once a month.
Player counts
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?
Filed under rankings: #3,849 for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on seven-day player hours, #639 in North America, top 17% overall.
What does the player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look like?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is currently showing 0 players on 100 slots. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 01:00 UTC, averaging 4 players.
Operator and status
What version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x use?
Rust network protocol 2635 and build 168909, on Linux, is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. To join you need the same protocol; Steam handles the update.
Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reachable, and does it stay up?
Right now Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and running. About 9 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 27 September 2026 it was first seen by Rust Server Index.
What is performance like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The last 48 hours give an average of 232 server fps and a floor of 219. The entity count reached 27,098, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,004 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 148.72.141.118:28045.
How to join
What is the way onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Enter client.connect 148.72.141.118:28045 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/ypuyhg6vGE is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
