Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers42,340 players101 fresh wipes

Call no.EA2X8707 On the shelf · online

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 8m ago

Subjects 1. 2x 2. biweekly wipes 3. vanilla4. modded5. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#8,707
top 39% · #440 in EA
Last wipeWiped15 OCT2026 · 13d 12h ago
13d ago · biweekly schedule
Next wipe
11h
Thu 29 Oct, 12:33 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 11h. Its biweekly schedule tag · low confidence

usual gap
9.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. in 11hThu 29 Oct, 12:33 UTC
  2. in 7d 17hThu 5 Nov, 19:00 UTCFW
  3. in 14d 11hThu 12 Nov, 12:33 UTC
  4. in 28d 11hThu 26 Nov, 12:33 UTC
  5. in 35d 17hThu 3 Dec, 19:00 UTCFW
  6. in 42d 11hThu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 12:33 UTC13d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 18:38 UTC FW27d ago
2 halved by day 2 13.7 days 0
27 SEP 2026Sun 27 Sep, 08:58 UTC31d ago
1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA2X
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average
18/ 115
EA2X
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average
1/ 150
EA2X
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 4 on average
3/ 140
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
2/ 100
EA
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
1/ 20
EA
瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sets gather at 2x, as its name shows. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Size 3,000, seed 1614537442: the game generates the procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The server's own tags are listed here, and the game's server browser reads them: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): Server browser region: East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Its recent wipes averaged 1 players at peak. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 2.

How often is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wiped, and on what schedule?

Its schedule is unconfirmed: too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record, and the prediction follows the tag. Dated for Thursday 29 October at 12:33 UTC: its next wipe. 13 days 12 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

What position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold among Rust servers?

The seven-day player-hours ranking places [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,707 and #440 in Asia, among the top 39% of ranked servers.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly quiet or crowded?

The live count for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?

Rust network protocol 2635 and build 168909, on Linux, is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online now?

Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up and running. Its reported uptime gives the last restart as roughly 46 minutes ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 27 September 2026.

What is performance like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The last 48 hours give an average of 232 server fps and a floor of 79. The entity count reached 51,321, covering buildings, deployables and all else in the world. Memory use reached as much as 3,213 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hosted?

The EA tag places [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, by its own listing, in Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 148.113.24.99:29029.

How to join

What steps lead onto [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

If you would rather use the console, press F1 in Rust and enter client.connect 148.113.24.99:29029. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rust.nexnise.com/.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.