[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Online EA 148.113.24.111:27798 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- wipe-day peak
- 11players, last three wipes
Coming wipes
- in 7d 6hThu 5 Nov, 19:00 UTCFW
- in 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:41 UTC FW27d ago |
11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
By its name, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly gathers at 2x. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Generated by the game, the procedural map of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly has size 3,750 and seed 1961912642. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags listed for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
These are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): Player cap: 60; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): The browser files it under East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
At their busiest, its recent wipes drew 11 players on average. 13 hours into the latest wipe, the crowd reached its peak.
How often is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wiped, and on what schedule?
One wipe a month is all [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 18 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
How is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly ranked compared with the rest?
On seven-day player hours, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly takes #3,968 overall and #323 in Asia, within the top 18% of ranked servers.
How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at the moment?
The live count for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly stands at 0 players, out of 60 slots. Filed under seven-day figures: an average of 1 players and a peak of 5. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is up and running. About 11 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly good?
Server fps held at 225 on average across the last 48 hours, never dropping below 190. Buildings, deployables and everything else in the world came to as many as 84,055 entities. The peak memory figure stood at 4,134 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hosted?
Filed under Asia by its own listing, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly carries the EA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 148.113.24.111:27798.
How to join
How can you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Two ways in. Type client.connect 148.113.24.111:27798 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://rust.nexnise.com/.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
