DinDin
Online 147.93.160.205:28515 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 21hThu 5 Nov, 19:00 UTCFW
- in 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
6 OCT 2026Tue 6 Oct, 11:59 UTC22d ago |
2 | – | running | 1 |
28 SEP 2026Mon 28 Sep, 16:52 UTC30d ago |
1 | – | 7.8 days | 1 |
27 SEP 2026Sun 27 Sep, 14:15 UTC31d ago |
1 | – | 1.1 days | 0 |
27 SEP 2026Sun 27 Sep, 05:55 UTC31d ago |
1 | – | 0.3 days | 0 |
26 SEP 2026Sat 26 Sep, 13:03 UTC32d ago |
1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On DinDin, which rules and settings apply?
You will find no gather rate in the name of DinDin. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in use on DinDin?
Size 3,700, seed 2082846974: the game generates the procedural map on DinDin. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does DinDin appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include DinDin are Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on DinDin?
These are the tags DinDin publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^q (Premium): Rust premium status is required to join. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at DinDin?
The average peak across its recent wipes is 1 players. The latest wipe peaked 2 hours in.
When does DinDin wipe?
One wipe a month is all DinDin runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 days 6 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Population
How is DinDin ranked compared with the rest?
The seven-day player-hours ranking places DinDin at #15,339, among the top 69% of ranked servers.
How many players are on DinDin at the moment?
Filed under live counts: DinDin, 0 players on 50 slots at present. 0 players is the average over the past seven days.
Server facts
What version does DinDin use?
Rust network protocol 2635 and build 168909, on Windows, is what DinDin runs. Steam keeps your game updated, but the protocol must match for you to join.
Is DinDin reachable, and does it stay up?
The server is live at this moment: DinDin. About 6 days 1 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 26 September 2026 it was first seen by Rust Server Index.
How well does DinDin perform?
Server fps held at 59 on average across the last 48 hours, never dropping below 42. The entity count reached 79,932, covering buildings, deployables and all else in the world. Memory use reached as much as 2,826 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of DinDin?
DinDin gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 147.93.160.205:28515.
How to join
What is the way onto DinDin?
Two ways in. Type client.connect 147.93.160.205:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Rust premium status is required to join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
