Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers74,551 players139 fresh wipes

Call no.12233 Off the shelf · offline

ServerTEST11

Offline 147.45.152.99:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 20
5% full
7-day average
1
peak 1
Rank
#12,233
top 55%
Last wipeWiped6 SEP2026 · 51d 18h ago
51d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 14:30 UTC25d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
169/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
152/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
134/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
14/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
47/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on ServerTEST11?

The name of ServerTEST11 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

Which map is in use on ServerTEST11?

A procedural map, generated by the game, is what ServerTEST11 runs.

Tags and filters

Which lists and filters on Rust Server Index is ServerTEST11 filed under?

These lists on Rust Server Index take ServerTEST11: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for ServerTEST11?

The server's own tags are listed here, and the game's server browser reads them: ServerTEST11 gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on ServerTEST11 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is ServerTEST11 wiped, and on what schedule?

ServerTEST11's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 51 days 18 hours.

Player counts

How is ServerTEST11 ranked compared with the rest?

On player hours over seven days, ServerTEST11 takes #12,233, within the top 55% of ranked servers.

What does the player count on ServerTEST11 look like?

At present ServerTEST11 is offline; its last sighting was 5 days 23 hours ago. The seven-day average is 1 players; the peak reached 1.

Server facts

Which Rust build is ServerTEST11 running?

Rust network protocol 2634 and build 167781, on Windows, is what ServerTEST11 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of ServerTEST11?

Last seen 5 days 23 hours ago, ServerTEST11 is offline right now. Uptime for the last 7 full days came to 1%, 2 hours out of 168. It was first recorded by Rust Server Index on 14 September 2026.

Where in the world is ServerTEST11 hosted?

ServerTEST11 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 147.45.152.99:28015.

How to join

What steps lead onto ServerTEST11?

Two ways in. Type client.connect 147.45.152.99:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.