Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,815 players103 fresh wipes

Call no.15257 On the shelf · online

D4FAM

Online 147.135.9.64:28025 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,257
top 69%
Last wipeWiped2 OCT2026 · 26d 4h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 02:37 UTC26d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 17:46 UTC FW26d ago
3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
93/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
97/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
40/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
17/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does D4FAM run?

No gather rate appears in the name D4FAM. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on D4FAM?

Generated by the game, the procedural map of D4FAM has size 4,500 and seed 1403708994. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does D4FAM appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include D4FAM are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to D4FAM, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: D4FAM gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on D4FAM?

At their busiest, its recent wipes drew 2 players on average. 12 hours into the latest wipe, the crowd reached its peak.

How often is D4FAM wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of D4FAM's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 4 hours.

Population

What position does D4FAM hold among Rust servers?

The seven-day player-hours ranking places D4FAM at #15,257, among the top 69% of ranked servers.

What does the player count on D4FAM look like?

The live count for D4FAM stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does D4FAM use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on D4FAM. The protocol must match before you can join, and Steam takes care of updating it.

Is D4FAM reachable, and does it stay up?

Right now D4FAM is up and running. Its reported uptime gives the last restart as roughly 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on D4FAM good?

Averaged over the last 48 hours, server fps was 66, with a low of 3. Buildings, deployables and everything else in the world came to as many as 124,058 entities. Up to 3,437 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is D4FAM hosted?

There is no region on record for D4FAM; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 147.135.9.64:28025.

Connecting

How can you connect to D4FAM?

Two ways in. Type client.connect 147.135.9.64:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.