D4FAM
Online 147.135.9.64:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 02:37 UTC26d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 17:46 UTC FW26d ago |
3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does D4FAM run?
No gather rate appears in the name D4FAM. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on D4FAM?
Generated by the game, the procedural map of D4FAM has size 4,500 and seed 1403708994. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does D4FAM appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include D4FAM are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to D4FAM, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: D4FAM gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on D4FAM?
At their busiest, its recent wipes drew 2 players on average. 12 hours into the latest wipe, the crowd reached its peak.
How often is D4FAM wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of D4FAM's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 4 hours.
Population
What position does D4FAM hold among Rust servers?
The seven-day player-hours ranking places D4FAM at #15,257, among the top 69% of ranked servers.
What does the player count on D4FAM look like?
The live count for D4FAM stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 1.
Server facts
What version does D4FAM use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on D4FAM. The protocol must match before you can join, and Steam takes care of updating it.
Is D4FAM reachable, and does it stay up?
Right now D4FAM is up and running. Its reported uptime gives the last restart as roughly 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on D4FAM good?
Averaged over the last 48 hours, server fps was 66, with a low of 3. Buildings, deployables and everything else in the world came to as many as 124,058 entities. Up to 3,437 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is D4FAM hosted?
There is no region on record for D4FAM; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 147.135.9.64:28025.
Connecting
How can you connect to D4FAM?
Two ways in. Type client.connect 147.135.9.64:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.