Cubaton
Online 147.135.27.100:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 04:14 UTC5d ago |
3 | – | running | 2 |
13 OCT 2026Tue 13 Oct, 01:45 UTC16d ago |
3 | halved by day 4 | 10.1 days | 0 |
5 OCT 2026Mon 5 Oct, 15:56 UTC23d ago |
3 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Cubaton, which rules and settings apply?
No gather rate appears in the name Cubaton. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Cubaton?
Size 4,500, seed 1337: the game generates the procedural map on Cubaton. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does Cubaton appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Cubaton: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Cubaton, and what do they stand for?
These are the tags Cubaton publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on Cubaton when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.
How often is Cubaton wiped, and on what schedule?
Cubaton wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 21 hours.
Player counts
Where does Cubaton sit in the rankings?
Filed under rankings: #4,352 for Cubaton on seven-day player hours, top 20% overall.
What does the player count on Cubaton look like?
Cubaton is currently showing 3 players on 20 slots. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 05:00 UTC drew the highest average: 3 players.
Operator and status
What Rust version is Cubaton on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Cubaton. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Cubaton?
Right now Cubaton is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 5 October 2026.
How well does Cubaton perform?
The last 48 hours give an average of 109 server fps and a floor of 84. Buildings, deployables and everything else in the world came to as many as 142,319 entities. Up to 4,760 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Cubaton?
There is no region on record for Cubaton; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 147.135.27.100:28015.
Joining the server
How can you connect to Cubaton?
Enter client.connect 147.135.27.100:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://coldhosting.com/ is where its website lives.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
