Server_210_DevBlog
Offline 146.70.82.20:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Server_210_DevBlog run?
The name of Server_210_DevBlog does not state a gather rate. No group limit is published. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Server_210_DevBlog?
A procedural map, generated by the game, is what Server_210_DevBlog runs.
Lists and filters
On Rust Server Index, which lists and filters carry Server_210_DevBlog?
The Rust Server Index lists that include Server_210_DevBlog are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Last wipe: In the last week.
How should you read the tags listed for Server_210_DevBlog?
Filed under these tags, as published by Server_210_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; v2201 (Protocol): The protocol is 2201; older or newer clients cannot join; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or changed settings put this under Modded; hd910d3d2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Server_210_DevBlog wipe?
Server_210_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 9 hours is when its current world was made.
Players and ranking
How is Server_210_DevBlog ranked compared with the rest?
On player hours over seven days, Server_210_DevBlog takes #13,116, within the top 59% of ranked servers.
What does the player count on Server_210_DevBlog look like?
At present Server_210_DevBlog is offline; its last sighting was 5 days 4 hours ago. Averaged across seven days: 1 players, peaking at 2.
Server facts
Which Rust build is Server_210_DevBlog running?
Rust network protocol 2201, on Windows, is what Server_210_DevBlog runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Server_210_DevBlog reachable, and does it stay up?
Last seen 5 days 4 hours ago, Server_210_DevBlog is offline right now. Of the last 5 full days, 0 of 120 hours were up, 0% of the time. It was first recorded by Rust Server Index on 23 October 2026.
Where in the world is Server_210_DevBlog hosted?
Server_210_DevBlog gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 146.70.82.20:28015.
How to join
What is the way onto Server_210_DevBlog?
Two ways in. Type client.connect 146.70.82.20:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2201
Mods and access
oxide
modded
Other
hd910d3d2
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.