Development Server
Offline 146.70.197.235:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Development Server, which rules and settings apply?
No gather rate appears in the name Development Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Development Server?
Development Server runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry Development Server?
The Rust Server Index lists that include Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Development Server, and what do they stand for?
Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Development Server wipe?
Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 19 hours is when its current world was made.
Players and ranking
Where does Development Server sit in the rankings?
On player hours over seven days, Development Server takes #9,575, within the top 43% of ranked servers.
What does the player count on Development Server look like?
Filed under offline: Development Server, last seen 3 days 18 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server facts
What Rust version is Development Server on?
Rust network protocol 2635 and build 168909, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Development Server, and is it online now?
The server is down at this moment; the last sighting of Development Server was 3 days 18 hours ago. It was up 12 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 19 October 2026.
Where in the world is Development Server hosted?
No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 146.70.197.235:28015.
Joining the server
What steps lead onto Development Server?
Two ways in. Type client.connect 146.70.197.235:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.