Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers100,368 players533 fresh wipes

Call no.9575 Off the shelf · offline

Development Server

Offline 146.70.197.235:28015 checked 3d ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#9,575
top 43%
Last wipeWiped19 OCT2026 · 10d 19h ago
10d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Development Server, which rules and settings apply?

No gather rate appears in the name Development Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Development Server?

Development Server runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Development Server?

The Rust Server Index lists that include Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Development Server, and what do they stand for?

Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Development Server wipe?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 19 hours is when its current world was made.

Players and ranking

Where does Development Server sit in the rankings?

On player hours over seven days, Development Server takes #9,575, within the top 43% of ranked servers.

What does the player count on Development Server look like?

Filed under offline: Development Server, last seen 3 days 18 hours ago. Averaged across seven days: 0 players, peaking at 1.

Server facts

What Rust version is Development Server on?

Rust network protocol 2635 and build 168909, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Development Server, and is it online now?

The server is down at this moment; the last sighting of Development Server was 3 days 18 hours ago. It was up 12 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 19 October 2026.

Where in the world is Development Server hosted?

No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 146.70.197.235:28015.

Joining the server

What steps lead onto Development Server?

Two ways in. Type client.connect 146.70.197.235:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.