Rust Server IndexCard catalogue of Rust servers

Holdings11,776 servers67,745 players197 fresh wipes

Call no.6631 On the shelf · online

claude-test

Online 146.59.45.106:28215 checked 7m ago

Subjects 1. modded2. carbon
Players now
5/ 4
125% full
7-day average
0
peak 12
Rank
#6,631
top 30%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0510152004:0009:0013:0019:0023:0011:00Wiped Wed 28 Oct, 22:09 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:09 UTC14h ago
– – running 0
24 OCT 2026Sat 24 Oct, 13:14 UTC4d ago
1 halved by day 1 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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163/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
75/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
16/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On claude-test, which rules and settings apply?

The name of claude-test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on claude-test?

A procedural map, generated by the game, is what claude-test runs.

Tags

Where does claude-test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is claude-test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on claude-test?

Filed under these tags, as published by claude-test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on claude-test when wipe day comes?

The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does claude-test follow?

Its rhythm is not yet clear, since the record holds too few of claude-test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 1 hours.

Population

How is claude-test ranked compared with the rest?

The seven-day player-hours ranking places claude-test at #6,631, among the top 30% of ranked servers.

Is claude-test quiet or crowded?

claude-test is currently showing 5 players on 4 slots. Filed under seven-day figures: an average of 0 players and a peak of 12. The busiest point in the last 48 hours was 09:00 UTC, averaging 5 players.

Server facts

Which Rust build is claude-test running?

Rust network protocol 2635 and build 168909, on Windows, is what claude-test runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of claude-test?

Right now claude-test is up and running. Of the last 7 full days, 39 of 168 hours were up, 23% of the time. It was first recorded by Rust Server Index on 2 October 2026.

What is the location of claude-test?

No region is published by claude-test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 146.59.45.106:28215.

Connecting

How can you connect to claude-test?

Enter client.connect 146.59.45.106:28215 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Right now it is full, so a queue is expected.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.