Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers71,890 players131 fresh wipes

Call no.15432 Off the shelf · offline

4Netplayers Rust Server

Offline 146.0.45.91:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipeWiped2 OCT2026 · 25d 20h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 16:24 UTC25d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 4Netplayers Rust Server run?

No gather rate appears in the name 4Netplayers Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 4Netplayers Rust Server?

Generated by the game, the procedural map of 4Netplayers Rust Server has size 2,500 and seed 1234567890. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server?

These lists on Rust Server Index take 4Netplayers Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on 4Netplayers Rust Server?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 20 hours in.

When does 4Netplayers Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 25 days 20 hours.

Players and ranking

How is 4Netplayers Rust Server ranked compared with the rest?

Filed under rankings: #15,432 for 4Netplayers Rust Server on seven-day player hours, top 69% overall.

Is 4Netplayers Rust Server quiet or crowded?

The last check found 4Netplayers Rust Server offline, last seen 2 days 14 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on 4Netplayers Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 4Netplayers Rust Server?

The server is down at this moment; the last sighting of 4Netplayers Rust Server was 2 days 14 hours ago. Of the last 7 full days, 119 of 168 hours were up, 71% of the time. The earliest sighting at Rust Server Index is 2 October 2026.

Which region is 4Netplayers Rust Server in?

4Netplayers Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 146.0.45.91:28015.

Joining the server

What steps lead onto 4Netplayers Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 146.0.45.91:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.