Rust Server IndexCard catalogue of Rust servers

Holdings11,648 servers32,263 players72 fresh wipes

Call no.15349 Off the shelf · offline

[DEV] Fireabend

Offline 145.239.232.105:27016 checked 6d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ ?
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped18 OCT2026 · 10d 9h ago
10d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 18:07 UTC10d ago
2 – running 0
18 OCT 2026Sun 18 Oct, 08:10 UTC10d ago
2 – 0.4 days 0
17 OCT 2026Sat 17 Oct, 08:11 UTC11d ago
2 – 1 days 0
16 OCT 2026Fri 16 Oct, 08:11 UTC12d ago
0 – 1 days 0
15 OCT 2026Thu 15 Oct, 08:11 UTC13d ago
0 – 1 days 0
14 OCT 2026Wed 14 Oct, 08:11 UTC14d ago
0 – 1 days 0
13 OCT 2026Tue 13 Oct, 08:11 UTC15d ago
0 – 1 days 0
12 OCT 2026Mon 12 Oct, 08:11 UTC16d ago
0 – 1 days 0
11 OCT 2026Sun 11 Oct, 08:11 UTC17d ago
0 – 1 days 0
10 OCT 2026Sat 10 Oct, 08:11 UTC18d ago
0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [DEV] Fireabend run?

The name of [DEV] Fireabend does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [DEV] Fireabend?

[DEV] Fireabend runs a procedural map of size 3,600 with seed 2123612209, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry [DEV] Fireabend?

These lists on Rust Server Index take [DEV] Fireabend: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to [DEV] Fireabend, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [DEV] Fireabend gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [DEV] Fireabend when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in.

When does [DEV] Fireabend wipe?

No next wipe can be predicted for [DEV] Fireabend: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 10 days 9 hours.

Population

What position does [DEV] Fireabend hold among Rust servers?

Filed under rankings: #15,349 for [DEV] Fireabend on seven-day player hours, top 69% overall.

Is [DEV] Fireabend quiet or crowded?

At present [DEV] Fireabend is offline; its last sighting was 6 days 11 hours ago. Filed under seven-day average: 0 players.

Server details

What version does [DEV] Fireabend use?

Rust network protocol 2634 and build 167781, on Linux, is what [DEV] Fireabend runs. To join you need the same protocol; Steam handles the update.

Is [DEV] Fireabend reachable, and does it stay up?

As of now [DEV] Fireabend is offline, with its last appearance 6 days 11 hours ago. It was up 18 of 168 hours across the last 7 full days, or 11% of the time. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of [DEV] Fireabend?

[DEV] Fireabend gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 145.239.232.105:27016.

Connecting

What steps lead onto [DEV] Fireabend?

Enter client.connect 145.239.232.105:27016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.