Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers80,135 players265 fresh wipes

Call no.12419 Off the shelf · offline

Local Test

Offline 145.224.108.94:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,419
top 56%
Last wipeWiped26 OCT2026 · 3d 6h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 07:29 UTC3d ago
0 – running 1
25 OCT 2026Sun 25 Oct, 19:40 UTC3d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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189/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
72/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
77/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
39/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
253/ 700
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Test run?

You will find no gather rate in the name of Local Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does Local Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Local Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Local Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Local Test gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Local Test when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

When does Local Test wipe?

The record holds too few of Local Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 6 hours.

Population

How is Local Test ranked compared with the rest?

On player hours over seven days, Local Test takes #12,419, within the top 56% of ranked servers.

What does the player count on Local Test look like?

At present Local Test is offline; its last sighting was 2 days 21 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is Local Test running?

Rust network protocol 2635 and build 168909, on Windows, is what Local Test runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Local Test?

As of now Local Test is offline, with its last appearance 2 days 21 hours ago. Of the last 3 full days, 11 of 72 hours were up, 15% of the time. On 25 October 2026 it was first seen by Rust Server Index.

What is the location of Local Test?

There is no region on record for Local Test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 145.224.108.94:28015.

How to join

How can you connect to Local Test?

Two ways in. Type client.connect 145.224.108.94:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.