RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep
Online EU 144.76.185.76:25570 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:03 UTC, in 1d 9h. Every Thursday at 18:03 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 1d 9hThu 29 Oct, 18:03 UTC
- in 8d 10hThu 5 Nov, 19:00 UTCFW
- in 15d 9hThu 12 Nov, 18:03 UTC
- in 22d 9hThu 19 Nov, 18:03 UTC
- in 29d 9hThu 26 Nov, 18:03 UTC
- in 36d 10hThu 3 Dec, 19:00 UTCFW
- in 43d 9hThu 10 Dec, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:03 UTC5d ago |
0 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 18:04 UTC12d ago |
0 | – | 7 days | 0 |
3 OCT 2026Sat 3 Oct, 03:18 UTC25d ago |
0 | – | 12.6 days | 0 |
24 SEP 2026Thu 24 Sep, 18:03 UTC33d ago |
1 | halved by day 2 | 8.4 days | 0 |
17 SEP 2026Thu 17 Sep, 18:03 UTC40d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, which rules and settings apply?
By its name, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep gathers at 2x. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Only premium-status players may join. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Generated by the game, the procedural map of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep has size 2,750 and seed 9041. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which tags are attached to RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^q (Premium): Only premium-status players may join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.
When does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep wipe?
The wipe rhythm of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is every Thursday at 18:03 UTC. On Thursday 29 October at 18:03 UTC the next wipe is due. 5 days 14 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.
Population
How is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep ranked compared with the rest?
Filed under rankings: #15,064 for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep on seven-day player hours, #2,551 in Europe, top 68% overall.
How many players are on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep at the moment?
The live count for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 09:00 UTC drew the highest average: 0 players.
Operator and status
What Rust version is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Right now RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
The last 48 hours give an average of 200 server fps and a floor of 165. The entity count reached 37,008, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,714 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Filed under Europe by its own listing, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 144.76.185.76:25570.
Connecting
What steps lead onto RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Enter client.connect 144.76.185.76:25570 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Only premium-status players may join. https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/ is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,EU,^q,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
