Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers90,952 players423 fresh wipes

Call no.15604 Off the shelf · offline

My Staging Server(Test)

Offline 144.64.176.208:28015 checked 28d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,604
top 66%
Last wipeWiped29 SEP2026 · 29d 23h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does My Staging Server(Test) run?

You will find no gather rate in the name of My Staging Server(Test). The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Staging Server(Test)?

A procedural map, generated by the game, is what My Staging Server(Test) runs.

Tags

Where does My Staging Server(Test) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include My Staging Server(Test) are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Staging Server(Test)?

The server's own tags are listed here, and the game's server browser reads them: My Staging Server(Test) gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is My Staging Server(Test) wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Staging Server(Test)'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 29 days 23 hours.

Player counts

What position does My Staging Server(Test) hold among Rust servers?

The seven-day player-hours ranking places My Staging Server(Test) at #15,604, among the top 66% of ranked servers.

What does the player count on My Staging Server(Test) look like?

The last check found My Staging Server(Test) offline, last seen 28 days 6 hours ago.

Server details

Which Rust build is My Staging Server(Test) running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on My Staging Server(Test). The protocol must match before you can join, and Steam takes care of updating it.

How reliable is My Staging Server(Test), and is it online now?

The server is down at this moment; the last sighting of My Staging Server(Test) was 28 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 29 September 2026 it was first seen by Rust Server Index.

Which region is My Staging Server(Test) in?

There is no region on record for My Staging Server(Test); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 144.64.176.208:28015.

How to join

What steps lead onto My Staging Server(Test)?

Enter client.connect 144.64.176.208:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.