Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers103,852 players420 fresh wipes

Call no.7317 Off the shelf · offline

VIP Stacks Test (local)

Offline 144.6.242.42:28015 checked 3d ago

Subjects 1. modded2. oxide
Players now
1/ 4
25% full
7-day average
1
peak 1
Rank
#7,317
top 33%
Last wipeWiped24 OCT2026 · 4d 23h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctSun 11 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 19:19 UTC4d ago
– – running 0
24 OCT 2026Sat 24 Oct, 10:48 UTC5d ago
– – – 1
22 OCT 2026Thu 22 Oct, 14:12 UTC7d ago
1 – 1.9 days 1
17 OCT 2026Sat 17 Oct, 11:00 UTC12d ago
1 held half 5.1 days 0
11 OCT 2026Sun 11 Oct, 07:18 UTC18d ago
60 – 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
120/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
197/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
75/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
228/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
348/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on VIP Stacks Test (local)?

No gather rate appears in the name VIP Stacks Test (local). 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on VIP Stacks Test (local)?

A procedural map, generated by the game, is what VIP Stacks Test (local) runs.

Lists and filters

Which lists and filters on Rust Server Index is VIP Stacks Test (local) filed under?

The Rust Server Index lists that include VIP Stacks Test (local) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on VIP Stacks Test (local)?

These are the tags VIP Stacks Test (local) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on VIP Stacks Test (local)?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is VIP Stacks Test (local) wiped, and on what schedule?

VIP Stacks Test (local) wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 23 hours.

Players and ranking

How is VIP Stacks Test (local) ranked compared with the rest?

Filed under rankings: #7,317 for VIP Stacks Test (local) on seven-day player hours, top 33% overall.

What does the player count on VIP Stacks Test (local) look like?

Filed under offline: VIP Stacks Test (local), last seen 3 days 22 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server details

What version does VIP Stacks Test (local) use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on VIP Stacks Test (local). Steam keeps your game updated, but the protocol must match for you to join.

How reliable is VIP Stacks Test (local), and is it online now?

The server is down at this moment; the last sighting of VIP Stacks Test (local) was 3 days 22 hours ago. Uptime for the last 7 full days came to 11%, 19 hours out of 168. The earliest sighting at Rust Server Index is 10 October 2026.

Where in the world is VIP Stacks Test (local) hosted?

VIP Stacks Test (local) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 144.6.242.42:28015.

Connecting

What steps lead onto VIP Stacks Test (local)?

Two ways in. Type client.connect 144.6.242.42:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.