VIP Stacks Test (local)
Offline 144.6.242.42:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 19:19 UTC4d ago |
– | – | running | 0 |
24 OCT 2026Sat 24 Oct, 10:48 UTC5d ago |
– | – | – | 1 |
22 OCT 2026Thu 22 Oct, 14:12 UTC7d ago |
1 | – | 1.9 days | 1 |
17 OCT 2026Sat 17 Oct, 11:00 UTC12d ago |
1 | held half | 5.1 days | 0 |
11 OCT 2026Sun 11 Oct, 07:18 UTC18d ago |
60 | – | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on VIP Stacks Test (local)?
No gather rate appears in the name VIP Stacks Test (local). 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on VIP Stacks Test (local)?
A procedural map, generated by the game, is what VIP Stacks Test (local) runs.
Lists and filters
Which lists and filters on Rust Server Index is VIP Stacks Test (local) filed under?
The Rust Server Index lists that include VIP Stacks Test (local) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on VIP Stacks Test (local)?
These are the tags VIP Stacks Test (local) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on VIP Stacks Test (local)?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is VIP Stacks Test (local) wiped, and on what schedule?
VIP Stacks Test (local) wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 23 hours.
Players and ranking
How is VIP Stacks Test (local) ranked compared with the rest?
Filed under rankings: #7,317 for VIP Stacks Test (local) on seven-day player hours, top 33% overall.
What does the player count on VIP Stacks Test (local) look like?
Filed under offline: VIP Stacks Test (local), last seen 3 days 22 hours ago. Averaged across seven days: 1 players, peaking at 1.
Server details
What version does VIP Stacks Test (local) use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on VIP Stacks Test (local). Steam keeps your game updated, but the protocol must match for you to join.
How reliable is VIP Stacks Test (local), and is it online now?
The server is down at this moment; the last sighting of VIP Stacks Test (local) was 3 days 22 hours ago. Uptime for the last 7 full days came to 11%, 19 hours out of 168. The earliest sighting at Rust Server Index is 10 October 2026.
Where in the world is VIP Stacks Test (local) hosted?
VIP Stacks Test (local) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 144.6.242.42:28015.
Connecting
What steps lead onto VIP Stacks Test (local)?
Two ways in. Type client.connect 144.6.242.42:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.