ElectricDragon8's Rust Server
Online 144.48.106.170:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On ElectricDragon8's Rust Server, which rules and settings apply?
You will find no gather rate in the name of ElectricDragon8's Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on ElectricDragon8's Rust Server?
Size 3,500, seed 648252: the game generates the procedural map on ElectricDragon8's Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is ElectricDragon8's Rust Server filed under?
Filed under these Rust Server Index lists is ElectricDragon8's Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on ElectricDragon8's Rust Server?
Filed under these tags, as published by ElectricDragon8's Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does ElectricDragon8's Rust Server follow?
The record holds too few of ElectricDragon8's Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 45 days 17 hours is when its current world was made.
Players and ranking
What position does ElectricDragon8's Rust Server hold among Rust servers?
Filed under rankings: #15,290 for ElectricDragon8's Rust Server on seven-day player hours, top 69% overall.
What does the player count on ElectricDragon8's Rust Server look like?
ElectricDragon8's Rust Server is currently showing 0 players on 30 slots. 0 players is the average over the past seven days.
Server details
What version does ElectricDragon8's Rust Server use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on ElectricDragon8's Rust Server. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of ElectricDragon8's Rust Server?
Right now ElectricDragon8's Rust Server is up and running. The uptime it reports puts the last restart at about 6 days 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 14 September 2026 it was first seen by Rust Server Index.
What is performance like on ElectricDragon8's Rust Server?
The last 48 hours give an average of 86 server fps and a floor of 59. The entity count reached 70,154, covering buildings, deployables and all else in the world. Up to 4,472 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of ElectricDragon8's Rust Server?
No region is published by ElectricDragon8's Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 144.48.106.170:28035.
Joining the server
What steps lead onto ElectricDragon8's Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 144.48.106.170:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.