Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers81,308 players263 fresh wipes

Call no.4381 On the shelf · online

KYNS | PvE | Vanilla+

Online 144.31.0.14:28015 checked 11m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
0/ 100
0% full
7-day average
0
peak 5
Rank
#4,381
top 20%
Last wipeWiped23 OCT2026 · 6d 4h ago
6d ago · monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 7d 4hThu 5 Nov, 19:00 UTCFW
  2. in 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 09:54 UTC6d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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21/ 200
NA1X
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average
64/ 100
EA
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NA
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On KYNS | PvE | Vanilla+, which rules and settings apply?

You will find no gather rate in the name of KYNS | PvE | Vanilla+. 8 players per group is the default limit. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on KYNS | PvE | Vanilla+?

Size 4,250, seed 1583848389: the game generates the procedural map on KYNS | PvE | Vanilla+. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does KYNS | PvE | Vanilla+ appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take KYNS | PvE | Vanilla+: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which tags are attached to KYNS | PvE | Vanilla+, and what do they stand for?

Filed under these tags, as published by KYNS | PvE | Vanilla+ and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on KYNS | PvE | Vanilla+?

The average peak across its recent wipes is 5 players. The latest wipe peaked 5 hours in.

How often is KYNS | PvE | Vanilla+ wiped, and on what schedule?

The only wipe on KYNS | PvE | Vanilla+ is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 6 days 4 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does KYNS | PvE | Vanilla+ hold among Rust servers?

On player hours over seven days, KYNS | PvE | Vanilla+ takes #4,381, within the top 20% of ranked servers.

Is KYNS | PvE | Vanilla+ quiet or crowded?

KYNS | PvE | Vanilla+ is currently showing 0 players on 100 slots. Averaged across seven days: 0 players, peaking at 5. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

What version does KYNS | PvE | Vanilla+ use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on KYNS | PvE | Vanilla+. The protocol must match before you can join, and Steam takes care of updating it.

Is KYNS | PvE | Vanilla+ reachable, and does it stay up?

You will find KYNS | PvE | Vanilla+ online as of now. The uptime it reports puts the last restart at about 8 hours ago. Of the last 6 full days, 135 of 144 hours were up, 94% of the time. On 22 October 2026 it was first seen by Rust Server Index.

What is performance like on KYNS | PvE | Vanilla+?

Server fps held at 61 on average across the last 48 hours, never dropping below 24. The entity count reached 102,659, covering buildings, deployables and all else in the world. Memory use reached as much as 4,252 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is KYNS | PvE | Vanilla+ hosted?

There is no region on record for KYNS | PvE | Vanilla+; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 144.31.0.14:28015.

Connecting

How can you connect to KYNS | PvE | Vanilla+?

Enter client.connect 144.31.0.14:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/2p6BTg5Hn.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.