Rust Server IndexCard catalogue of Rust servers

Holdings11,851 servers94,129 players394 fresh wipes

Call no.15344 Off the shelf · offline

HordeMind Dev

Offline 142.183.237.14:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped23 OCT2026 · 6d 8h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does HordeMind Dev run?

No gather rate appears in the name HordeMind Dev. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on HordeMind Dev?

Generated by the game, the map is procedural on HordeMind Dev.

Lists and filters

Where does HordeMind Dev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is HordeMind Dev: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for HordeMind Dev?

These are the tags HordeMind Dev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does HordeMind Dev follow?

Its rhythm is not yet clear, since the record holds too few of HordeMind Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 6 days 8 hours.

Players and ranking

What position does HordeMind Dev hold among Rust servers?

The seven-day player-hours ranking places HordeMind Dev at #15,344, among the top 69% of ranked servers.

What does the player count on HordeMind Dev look like?

At present HordeMind Dev is offline; its last sighting was 2 days 2 hours ago. 0 players is the average over the past seven days.

Server facts

Which Rust build is HordeMind Dev running?

Rust network protocol 2635 and build 168909, on Windows, is what HordeMind Dev runs. To join you need the same protocol; Steam handles the update.

Is HordeMind Dev reachable, and does it stay up?

The server is down at this moment; the last sighting of HordeMind Dev was 2 days 2 hours ago. Uptime for the last 5 full days came to 72%, 86 hours out of 120. On 23 October 2026 it was first seen by Rust Server Index.

Where in the world is HordeMind Dev hosted?

There is no region on record for HordeMind Dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 142.183.237.14:28015.

Joining the server

How can you connect to HordeMind Dev?

Enter client.connect 142.183.237.14:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players 8 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.