TESTSERVER
Online 141.95.13.69:26111 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 18:07 UTC19d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:07 UTC FW26d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On TESTSERVER, which rules and settings apply?
The name of TESTSERVER does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on TESTSERVER?
Size 4,500, seed 246426222: the game generates the procedural map on TESTSERVER. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry TESTSERVER?
These lists on Rust Server Index take TESTSERVER: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to TESTSERVER, and what do they stand for?
These are the tags TESTSERVER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at TESTSERVER?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often is TESTSERVER wiped, and on what schedule?
TESTSERVER's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 19 days 12 hours.
Population
Where does TESTSERVER sit in the rankings?
The seven-day player-hours ranking places TESTSERVER at #11,819, among the top 53% of ranked servers.
How many players are on TESTSERVER at the moment?
TESTSERVER is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 04:00 UTC in the last 48 hours, averaging 1 players.
Server facts
What version does TESTSERVER use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on TESTSERVER. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of TESTSERVER?
You will find TESTSERVER online as of now. Its reported uptime gives the last restart as roughly 43 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on TESTSERVER good?
Averaged over the last 48 hours, server fps was 94, with a low of 57. Buildings, deployables and everything else in the world came to as many as 122,652 entities. Up to 6,381 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is TESTSERVER in?
TESTSERVER gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 141.95.13.69:26111.
Joining the server
How can you connect to TESTSERVER?
Two ways in. Type client.connect 141.95.13.69:26111 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.