Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers49,486 players136 fresh wipes

Call no.6619 On the shelf · online

Prosit

Online 141.95.13.43:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak 2
Rank
#6,619
top 30%
Last wipeWiped17 OCT2026 · 10d 8h ago
10d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 15:58 UTC10d ago
1 – running 0
4 OCT 2026Sun 4 Oct, 20:46 UTC23d ago
1 halved by day 4 12.8 days 0
24 SEP 2026Thu 24 Sep, 16:01 UTC33d ago
0 – 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 162 on average
34/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
55/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
41/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7/ 200
CSL Scenery Budget Testgroups of 8+ · 85 on average
0/ 500
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Prosit, which rules and settings apply?

No gather rate appears in the name Prosit. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Prosit?

Generated by the game, the procedural map of Prosit has size 3,500 and seed 471471404. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Prosit?

These lists on Rust Server Index take Prosit: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Prosit?

The server's own tags are listed here, and the game's server browser reads them: Prosit gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Prosit when wipe day comes?

The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is Prosit wiped, and on what schedule?

No next wipe can be predicted for Prosit: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 10 days 8 hours.

Players and ranking

Where does Prosit sit in the rankings?

The seven-day player-hours ranking places Prosit at #6,619, among the top 30% of ranked servers.

Is Prosit quiet or crowded?

Prosit is currently showing 0 players on 125 slots. Averaged across seven days: 0 players, peaking at 2.

Server details

What version does Prosit use?

Rust network protocol 2635 and build 167781 on Linux is what you will find on Prosit. Steam keeps your game updated, but the protocol must match for you to join.

Is Prosit reachable, and does it stay up?

The server is live at this moment: Prosit. About 5 days 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Prosit good?

The last 48 hours give an average of 125 server fps and a floor of 53. Buildings, deployables and everything else in the world came to as many as 64,547 entities. The peak memory figure stood at 5,192 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Prosit?

No region is published by Prosit. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 141.95.13.43:28015.

Connecting

What is the way onto Prosit?

Enter client.connect 141.95.13.43:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.