Core Community | Hub & Lobby
Offline 141.101.175.121:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Core Community | Hub & Lobby, which rules and settings apply?
No gather rate appears in the name Core Community | Hub & Lobby. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Core Community | Hub & Lobby?
Core Community | Hub & Lobby runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry Core Community | Hub & Lobby?
The Rust Server Index lists that include Core Community | Hub & Lobby are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Core Community | Hub & Lobby?
The server's own tags are listed here, and the game's server browser reads them: Core Community | Hub & Lobby gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Core Community | Hub & Lobby wiped, and on what schedule?
The record holds too few of Core Community | Hub & Lobby's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 11 hours is when its current world was made.
Player counts
How is Core Community | Hub & Lobby ranked compared with the rest?
On player hours over seven days, Core Community | Hub & Lobby takes #15,339, within the top 69% of ranked servers.
Is Core Community | Hub & Lobby quiet or crowded?
The last check found Core Community | Hub & Lobby offline, last seen 6 days 14 hours ago. Averaged over the last seven days, the count is 0 players.
Server details
What Rust version is Core Community | Hub & Lobby on?
Rust network protocol 2634 and build 167398 on Windows is what you will find on Core Community | Hub & Lobby. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Core Community | Hub & Lobby?
Last seen 6 days 14 hours ago, Core Community | Hub & Lobby is offline right now. Uptime for the last 7 full days came to 1%, 1 hours out of 168. The earliest sighting at Rust Server Index is 19 October 2026.
Which region is Core Community | Hub & Lobby in?
No region is published by Core Community | Hub & Lobby. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 141.101.175.121:28015.
Connecting
How can you connect to Core Community | Hub & Lobby?
If you would rather use the console, press F1 in Rust and enter client.connect 141.101.175.121:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.