Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers91,985 players459 fresh wipes

Call no.14182 Off the shelf · offline

PveThreat-Dev

Offline 14.12.132.162:28015 checked 42d ago

Subjects 1. modded2. oxide
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#14,182
no region published
Last wipeWiped17 SEP2026 · 42d 20h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on PveThreat-Dev?

No gather rate appears in the name PveThreat-Dev. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on PveThreat-Dev?

PveThreat-Dev runs a procedural map, which the game generates.

Tags and filters

Where does PveThreat-Dev appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include PveThreat-Dev are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on PveThreat-Dev?

The server's own tags are listed here, and the game's server browser reads them: PveThreat-Dev gives gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does PveThreat-Dev follow?

Its rhythm is not yet clear, since the record holds too few of PveThreat-Dev's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 42 days 20 hours is when its current world was made.

Player counts

Where does PveThreat-Dev sit in the rankings?

The seven-day player-hours ranking places PveThreat-Dev at #14,182, among the top – of ranked servers.

What does the player count on PveThreat-Dev look like?

The last check found PveThreat-Dev offline, last seen 42 days 15 hours ago.

Operator and status

Which Rust build is PveThreat-Dev running?

Rust network protocol 2633 and build 163794 on Windows is what you will find on PveThreat-Dev. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of PveThreat-Dev?

The server is down at this moment; the last sighting of PveThreat-Dev was 42 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 September 2026 it was first seen by Rust Server Index.

What is the location of PveThreat-Dev?

PveThreat-Dev gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 14.12.132.162:28015.

Connecting

What is the way onto PveThreat-Dev?

Two ways in. Type client.connect 14.12.132.162:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players 8 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.