Rust Server IndexCard catalogue of Rust servers

Holdings11,770 servers75,264 players241 fresh wipes

Call no.15276 On the shelf · online

rustservers.gg testing servers

Online 139.99.144.212:28015 checked 7m ago

Subjects 1. modded2. carbon
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipeWiped1 OCT2026 · 27d 23h ago
27d ago · no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 23:30 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
36/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
71/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
30/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
74/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
293/ 310
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does rustservers.gg testing servers run?

No gather rate appears in the name rustservers.gg testing servers. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.

What is the map on rustservers.gg testing servers?

rustservers.gg testing servers runs a procedural map of size 2,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is rustservers.gg testing servers filed under?

These lists on Rust Server Index take rustservers.gg testing servers: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on rustservers.gg testing servers?

These are the tags rustservers.gg testing servers publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): Player cap: 15; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on rustservers.gg testing servers when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

How often is rustservers.gg testing servers wiped, and on what schedule?

The only wipe on rustservers.gg testing servers is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 23 hours.

Players and ranking

Where does rustservers.gg testing servers sit in the rankings?

Filed under rankings: #15,276 for rustservers.gg testing servers on seven-day player hours, top 69% overall.

What does the player count on rustservers.gg testing servers look like?

rustservers.gg testing servers is currently showing 0 players on 15 slots. 0 players is the average over the past seven days.

Server facts

What Rust version is rustservers.gg testing servers on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on rustservers.gg testing servers. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is rustservers.gg testing servers, and is it online now?

Right now rustservers.gg testing servers is up and running. About 3 days 7 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on rustservers.gg testing servers good?

Server fps held at 226 on average across the last 48 hours, never dropping below 208. The entity count reached 28,169, covering buildings, deployables and all else in the world. Up to 2,420 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of rustservers.gg testing servers?

There is no region on record for rustservers.gg testing servers; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 139.99.144.212:28015.

Joining the server

How can you connect to rustservers.gg testing servers?

Enter client.connect 139.99.144.212:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players Player cap: 15.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.