Aussie Outback Ops
Online 139.99.142.182:22174 checked 19m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 07:51 UTC22d ago |
1 | – | running | 0 |
27 SEP 2026Sun 27 Sep, 02:36 UTC32d ago |
1 | halved by day 1 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Aussie Outback Ops, which rules and settings apply?
You will find no gather rate in the name of Aussie Outback Ops. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Aussie Outback Ops?
Generated by the game, the procedural map of Aussie Outback Ops has size 4,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry Aussie Outback Ops?
These lists on Rust Server Index take Aussie Outback Ops: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Aussie Outback Ops?
Filed under these tags, as published by Aussie Outback Ops and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): 125 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Aussie Outback Ops?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does Aussie Outback Ops follow?
Its rhythm is not yet clear, since the record holds too few of Aussie Outback Ops's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 10 hours.
Player counts
What position does Aussie Outback Ops hold among Rust servers?
On player hours over seven days, Aussie Outback Ops takes #12,961, within the top 58% of ranked servers.
What does the player count on Aussie Outback Ops look like?
Aussie Outback Ops is currently showing 0 players on 125 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.
Server details
What Rust version is Aussie Outback Ops on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Aussie Outback Ops. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Aussie Outback Ops?
Right now Aussie Outback Ops is up and running. Its reported uptime gives the last restart as roughly 2 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Aussie Outback Ops perform?
Server fps held at 223 on average across the last 48 hours, never dropping below 174. Buildings, deployables and everything else in the world came to as many as 43,612 entities. The peak memory figure stood at 4,827 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Aussie Outback Ops hosted?
There is no region on record for Aussie Outback Ops; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 139.99.142.182:22174.
How to join
What steps lead onto Aussie Outback Ops?
Enter client.connect 139.99.142.182:22174 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://jayco-rust-custom.replit.app/vip-shop/server.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.