Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers98,236 players395 fresh wipes

Call no.6764 On the shelf · online

RUSTLYFE101

Online 139.99.142.171:28041 checked 6m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,764
top 30%
Last wipeWiped16 OCT2026 · 13d 8h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 07:02 UTC13d ago
2 – running 0
15 OCT 2026Thu 15 Oct, 02:43 UTC14d ago
2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RUSTLYFE101, which rules and settings apply?

You will find no gather rate in the name of RUSTLYFE101. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on RUSTLYFE101?

Size 4,000, seed 420123: the game generates the procedural map on RUSTLYFE101. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is RUSTLYFE101 filed under?

These lists on Rust Server Index take RUSTLYFE101: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to RUSTLYFE101, and what do they stand for?

These are the tags RUSTLYFE101 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on RUSTLYFE101 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 2 hours in.

Which wipe timetable does RUSTLYFE101 follow?

The record holds too few of RUSTLYFE101's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 13 days 8 hours.

Population

What position does RUSTLYFE101 hold among Rust servers?

The seven-day player-hours ranking places RUSTLYFE101 at #6,764, among the top 30% of ranked servers.

How many players are on RUSTLYFE101 at the moment?

Filed under live counts: RUSTLYFE101, 0 players on 40 slots at present. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Server details

What version does RUSTLYFE101 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RUSTLYFE101. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RUSTLYFE101?

The server is live at this moment: RUSTLYFE101. Its reported uptime gives the last restart as roughly 32 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 15 October 2026 it was first seen by Rust Server Index.

How well does RUSTLYFE101 perform?

Server fps held at 121 on average across the last 48 hours, never dropping below 51. The entity count reached 91,215, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,838 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RUSTLYFE101?

There is no region on record for RUSTLYFE101; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 139.99.142.171:28041.

Joining the server

How can you connect to RUSTLYFE101?

Enter client.connect 139.99.142.171:28041 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.