RustyJoe
Online AF 139.84.236.109:28016 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 13players, last three wipes
Coming wipes
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:14 UTC FW27d ago |
13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RustyJoe?
You will find no gather rate in the name of RustyJoe. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on RustyJoe?
Size 3,700, seed 509418494: the game generates the procedural map on RustyJoe. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is RustyJoe filed under?
The Rust Server Index lists that include RustyJoe are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to RustyJoe, and what do they stand for?
These are the tags RustyJoe publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; AF (Africa): Africa is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at RustyJoe?
Its recent wipes averaged 13 players at peak. The latest wipe peaked 47 hours in.
How often is RustyJoe wiped, and on what schedule?
With the force wipe, RustyJoe wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 20 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Population
Where does RustyJoe sit in the rankings?
The seven-day player-hours ranking places RustyJoe at #2,848 and #7 in Africa, among the top 13% of ranked servers.
How many players are on RustyJoe at the moment?
RustyJoe is currently showing 1 players on 50 slots. The seven-day average is 1 players; the peak reached 9. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
What Rust version is RustyJoe on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RustyJoe. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of RustyJoe?
You will find RustyJoe online as of now. The uptime it reports puts the last restart at about 32 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on RustyJoe?
The last 48 hours give an average of 98 server fps and a floor of 82. Buildings, deployables and everything else in the world came to as many as 131,348 entities. Up to 3,887 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is RustyJoe hosted?
RustyJoe gives Africa as its location and the tag AF. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 139.84.236.109:28016.
How to join
What steps lead onto RustyJoe?
If you would rather use the console, press F1 in Rust and enter client.connect 139.84.236.109:28016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.