Rust Server IndexCard catalogue of Rust servers

Holdings11,902 servers104,075 players426 fresh wipes

Call no.15310 Off the shelf · offline

Rust Devblog Server

Offline 139.100.246.234:28015 checked 4d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped28 SEP2026 · 31d 18h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Devblog Server run?

You will find no gather rate in the name of Rust Devblog Server. No group limit is published. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Rust Devblog Server?

Generated by the game, the map is procedural on Rust Devblog Server.

Lists and filters

Which lists and filters on Rust Server Index is Rust Devblog Server filed under?

The Rust Server Index lists that include Rust Devblog Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags listed for Rust Devblog Server?

Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): RakNet is the network layer, as standard for Rust; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Rust Devblog Server follow?

Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 31 days 18 hours.

Player counts

How is Rust Devblog Server ranked compared with the rest?

Filed under rankings: #15,310 for Rust Devblog Server on seven-day player hours, top 69% overall.

How many players are on Rust Devblog Server at the moment?

At present Rust Devblog Server is offline; its last sighting was 4 days 20 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does Rust Devblog Server use?

Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Devblog Server?

As of now Rust Devblog Server is offline, with its last appearance 4 days 20 hours ago. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. On 24 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Devblog Server?

Rust Devblog Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 139.100.246.234:28015.

Joining the server

What is the way onto Rust Devblog Server?

If you would rather use the console, press F1 in Rust and enter client.connect 139.100.246.234:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
v2362
Protocol Your client must run protocol 2362 to connect.
ptrak
Networking RakNet is the network layer, as standard for Rust.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Other

hil2cpp
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.