Rust Devblog Server
Offline 139.100.246.132:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust Devblog Server, which rules and settings apply?
The name of Rust Devblog Server does not state a gather rate. The server does not publish a group limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Rust Devblog Server?
Generated by the game, the map is procedural on Rust Devblog Server.
Tags and filters
Where does Rust Devblog Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Rust Devblog Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is meant by the tags on Rust Devblog Server?
Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): Networking runs on RakNet, the game's default layer; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Rust Devblog Server wipe?
Its rhythm is not yet clear, since the record holds too few of Rust Devblog Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 7 hours is when its current world was made.
Players and ranking
What position does Rust Devblog Server hold among Rust servers?
On player hours over seven days, Rust Devblog Server takes #15,318, within the top 70% of ranked servers.
How many players are on Rust Devblog Server at the moment?
The last check found Rust Devblog Server offline, last seen 10 days 17 hours ago.
Server details
Which Rust build is Rust Devblog Server running?
Rust network protocol 2362, on Windows, is what Rust Devblog Server runs. To join you need the same protocol; Steam handles the update.
Is Rust Devblog Server reachable, and does it stay up?
As of now Rust Devblog Server is offline, with its last appearance 10 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 October 2026.
What is the location of Rust Devblog Server?
No region is published by Rust Devblog Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 139.100.246.132:28015.
Connecting
What steps lead onto Rust Devblog Server?
Two ways in. Type client.connect 139.100.246.132:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.