Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players128 fresh wipes

Call no.EU12874 Off the shelf · offline

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 14d ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
1/ ?
7-day average
0
peak –
Rank
#12,874
top 60% · #2424 in EU
Last wipeWiped15 OCT2026 · 14d 10h ago
14d ago · biweekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
3.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 17hThu 5 Nov, 19:00 UTCFW
  2. in 13d 13hThu 12 Nov, 14:48 UTC
  3. in 27d 13hThu 26 Nov, 14:48 UTC
  4. in 34d 17hThu 3 Dec, 19:00 UTCFW
  5. in 41d 13hThu 10 Dec, 14:48 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 14:48 UTC14d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 15:07 UTC16d ago
1 – 2 days 0
10 OCT 2026Sat 10 Oct, 07:36 UTC19d ago
1 – 3.3 days 1
1 OCT 2026Thu 1 Oct, 18:51 UTC FW28d ago
– – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
151/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
17/ 100
EU
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average
25/ 100
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average
54/ 75
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average
5/ 200
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
10/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On CobaltCove.io Testing Branch, which rules and settings apply?

The name of CobaltCove.io Testing Branch does not state a gather rate. A maximum of 10 players per group applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch runs a procedural map of size 4,500 with seed 124032105, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does CobaltCove.io Testing Branch appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is CobaltCove.io Testing Branch: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who operates CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch publishes a cobaltcove.io hostname, as do 2 other servers we track, which points to one operator for them all.

Which tags are attached to CobaltCove.io Testing Branch, and what do they stand for?

Filed under these tags, as published by CobaltCove.io Testing Branch and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts10 (Group limit): Groups are capped at 10; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on CobaltCove.io Testing Branch?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.

When does CobaltCove.io Testing Branch wipe?

Its schedule is unconfirmed: too few of CobaltCove.io Testing Branch's wipes are on record, and the prediction follows the tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 14 days 10 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does CobaltCove.io Testing Branch hold among Rust servers?

On seven-day player hours, CobaltCove.io Testing Branch takes #12,874 overall and #2,424 in Europe, within the top 60% of ranked servers.

What does the player count on CobaltCove.io Testing Branch look like?

Filed under offline: CobaltCove.io Testing Branch, last seen 14 days 9 hours ago.

Server details

What version does CobaltCove.io Testing Branch use?

Rust network protocol 2634 and build 167781, on Windows, is what CobaltCove.io Testing Branch runs. To join you need the same protocol; Steam handles the update.

How reliable is CobaltCove.io Testing Branch, and is it online now?

The server is down at this moment; the last sighting of CobaltCove.io Testing Branch was 14 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 17 September 2026 it was first seen by Rust Server Index.

Which region is CobaltCove.io Testing Branch in?

Filed under Europe by its own listing, CobaltCove.io Testing Branch carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 138.201.33.101:38015.

Connecting

How can you connect to CobaltCove.io Testing Branch?

Enter client.connect 138.201.33.101:38015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://cobaltcove.io.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts10
Group limit Groups are capped at 10.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.