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Holdings11,875 servers95,389 players387 fresh wipes

Call no.8272 Off the shelf · offline

Mike's Test Map

Offline 137.186.44.105:28015 checked 14h ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#8,272
top 37%
Last wipeWiped23 OCT2026 · 5d 17h ago
5d ago · no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 15d 6hFri 13 Nov, 22:38 UTC
  3. in 35d 2hThu 3 Dec, 19:00 UTCFW
  4. in 36d 6hFri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 22:38 UTC5d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 00:05 UTC26d ago
1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
182/ 225
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Mike's Test Map?

The name of Mike's Test Map does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Mike's Test Map?

Generated by the game, the map is procedural on Mike's Test Map.

Tags

Where does Mike's Test Map appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Mike's Test Map: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Mike's Test Map, and what do they stand for?

Filed under these tags, as published by Mike's Test Map and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Mike's Test Map?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 6 the crowd had fallen below half when it didn't hold.

When does Mike's Test Map wipe?

The wipe rhythm of Mike's Test Map is every 3 weeks on Friday at 22:38 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 5 days 17 hours.

Population

How is Mike's Test Map ranked compared with the rest?

Filed under rankings: #8,272 for Mike's Test Map on seven-day player hours, top 37% overall.

What does the player count on Mike's Test Map look like?

Filed under offline: Mike's Test Map, last seen 14 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Operator and status

What version does Mike's Test Map use?

Rust network protocol 2635 and build 166652 on Windows is what you will find on Mike's Test Map. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Mike's Test Map?

The server is down at this moment; the last sighting of Mike's Test Map was 14 hours ago. Uptime for the last 7 full days came to 24%, 40 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Mike's Test Map hosted?

There is no region on record for Mike's Test Map; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 137.186.44.105:28015.

How to join

What steps lead onto Mike's Test Map?

Enter client.connect 137.186.44.105:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.