Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers103,453 players409 fresh wipes

Call no.15289 On the shelf · online

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped9 OCT2026 · 20d 2h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 15:51 UTC20d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Deadly-Fam Rust Main, which rules and settings apply?

The name of Deadly-Fam Rust Main does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Deadly-Fam Rust Main?

Deadly-Fam Rust Main runs a procedural map of size 3,500 with seed 389912715, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Deadly-Fam Rust Main?

The Rust Server Index lists that include Deadly-Fam Rust Main are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Deadly-Fam Rust Main?

These are the tags Deadly-Fam Rust Main publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Deadly-Fam Rust Main when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is Deadly-Fam Rust Main wiped, and on what schedule?

Deadly-Fam Rust Main's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 20 days 2 hours.

Population

What position does Deadly-Fam Rust Main hold among Rust servers?

On player hours over seven days, Deadly-Fam Rust Main takes #15,289, within the top 69% of ranked servers.

What does the player count on Deadly-Fam Rust Main look like?

Deadly-Fam Rust Main is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Operator and status

What Rust version is Deadly-Fam Rust Main on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Deadly-Fam Rust Main. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Deadly-Fam Rust Main?

The server is live at this moment: Deadly-Fam Rust Main. Its reported uptime gives the last restart as roughly 2 days 1 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 5 October 2026.

What is performance like on Deadly-Fam Rust Main?

Averaged over the last 48 hours, server fps was 74, with a low of 49. The entity count reached 66,279, covering buildings, deployables and all else in the world. Memory use reached as much as 2,605 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Deadly-Fam Rust Main in?

No region is published by Deadly-Fam Rust Main. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 136.47.25.184:28015.

How to join

What is the way onto Deadly-Fam Rust Main?

If you would rather use the console, press F1 in Rust and enter client.connect 136.47.25.184:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.