Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,815 players103 fresh wipes

Call no.15459 Off the shelf · offline

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

Subjects 1. weekly wipes 2. modded3. carbon4. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,459
top 71%
Last wipeWiped3 JUL2026 · 116d 14h ago
116d ago · weekly schedule
Next wipe
2d 9h
Fri 30 Oct, 16:20 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 9h. Weekly: 7 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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EA
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NA
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EU
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OC
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TFM Digital Twin [DEV ONLY] run?

The name of TFM Digital Twin [DEV ONLY] does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Where does TFM Digital Twin [DEV ONLY] appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TFM Digital Twin [DEV ONLY]: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags are attached to TFM Digital Twin [DEV ONLY], and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TFM Digital Twin [DEV ONLY] gives gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2631 (Protocol): The protocol is 2631; older or newer clients cannot join; cs156658 (Build): It runs build 156658; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): One wipe each week; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does TFM Digital Twin [DEV ONLY] wipe?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. Dated for Friday 30 October at 16:20 UTC: its next wipe. 116 days 14 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.

Population

What position does TFM Digital Twin [DEV ONLY] hold among Rust servers?

On player hours over seven days, TFM Digital Twin [DEV ONLY] takes #15,459, within the top 71% of ranked servers.

How many players are on TFM Digital Twin [DEV ONLY] at the moment?

The last check found TFM Digital Twin [DEV ONLY] offline, last seen 34 days 13 hours ago.

Server facts

Which Rust build is TFM Digital Twin [DEV ONLY] running?

Rust network protocol 2631 and build 156658 on Linux is what you will find on TFM Digital Twin [DEV ONLY]. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TFM Digital Twin [DEV ONLY]?

As of now TFM Digital Twin [DEV ONLY] is offline, with its last appearance 34 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of TFM Digital Twin [DEV ONLY]?

No region is published by TFM Digital Twin [DEV ONLY]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 136.46.73.211:28025.

Joining the server

What is the way onto TFM Digital Twin [DEV ONLY]?

Enter client.connect 136.46.73.211:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2631
Protocol The protocol is 2631; older or newer clients cannot join.
cs156658
Build It runs build 156658.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly One wipe each week.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.