Rust Server IndexCard catalogue of Rust servers

Holdings11,867 servers96,005 players390 fresh wipes

Call no.14985 Off the shelf · offline

Golden Ratio - Local Test

Offline 136.46.132.81:28015 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,985
top 65%
Last wipeWiped2 OCT2026 · 27d 15h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 01:08 UTC27d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 18:04 UTC FW27d ago
1 – 0.3 days 1
28 SEP 2026Mon 28 Sep, 20:43 UTC30d ago
1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Golden Ratio - Local Test, which rules and settings apply?

No gather rate appears in the name Golden Ratio - Local Test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Golden Ratio - Local Test?

Filed under these Rust Server Index lists is Golden Ratio - Local Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Golden Ratio - Local Test, and what do they stand for?

Filed under these tags, as published by Golden Ratio - Local Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Golden Ratio - Local Test when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Golden Ratio - Local Test follow?

There is no next wipe to predict for Golden Ratio - Local Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 15 hours.

Player counts

How is Golden Ratio - Local Test ranked compared with the rest?

The seven-day player-hours ranking places Golden Ratio - Local Test at #14,985, among the top 65% of ranked servers.

What does the player count on Golden Ratio - Local Test look like?

The last check found Golden Ratio - Local Test offline, last seen 27 days 14 hours ago.

Operator and status

What version does Golden Ratio - Local Test use?

Rust network protocol 2634 and build 166494 on Windows is what you will find on Golden Ratio - Local Test. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Golden Ratio - Local Test?

The server is down at this moment; the last sighting of Golden Ratio - Local Test was 27 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Which region is Golden Ratio - Local Test in?

No region is published by Golden Ratio - Local Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 136.46.132.81:28015.

How to join

What steps lead onto Golden Ratio - Local Test?

If you would rather use the console, press F1 in Rust and enter client.connect 136.46.132.81:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.